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TURBULENT SHOWDOWN

WINNER

Build Your Own Game

NASSCOM GDC

2015

NOMINEE

BAF AWARDS

FICCI

2016

TB_Info

PLATFORM

PC

 

GENRE

PvP Fighting Game

 

ENGINE

Unity 5.2

 

THE PROJECT

Turbulent Showdown is a PvP fighting game made for a 48 hour long

Game Jam called BYOG (Build Your Own Game) by a team of five people. The game was selected as a finalist for the Nasscom Game Developers Conference 2016 and went on to win the 1st prize in the Game Jam category. 

TEAM MEMBERS

5

PROJECT DURATION

10 Days

2 Days (Game Jam) + 8 Days (Polishing)

TOOLS

Adobe Photoshop

MY ROLE

Combat Design

Game Art

Game Balancing

OVERVIEW

It is a fighting game and can be played using 2 Xbox Controllers where two players take control of a green and blue circle and try to defeat his/her opponent either by going close and attacking or by pushing the opponent into the environmental hazards.

 

The environmental hazards include Red areas in the arena which cause damage to any player on touch or randomly generated objects such as timed bomb which causes damage to any player within range and a timed vacuum, which pulls in any player within its range.

 

During each match, the gravity randomly changes based on a timer into one of the three modes: Normal, Inverted and Zero bringing a bit of unpredictabilty.

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