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CLOSURE

C_Info

PLATFORM

PC

 

GENRE

Art Game

ENGINE

Unity 5.2

TEAM MEMBERS

5

PROJECT DURATION

5 Days

TOOLS

Adobe Photoshop

Spriter Pro

MY ROLE

Game Design

Level Design

Game Art

THE PROJECT

Closure is an Art Game made by a team of five members in five days as part of an Intensive Week in University. The goal of the game was to give an emotional experience to the player.

OVERVIEW

Closure places the player in the shoes of a mother who just lost her seven year old daughter in a car accident. The tragedy makes the mother emotionally unstable as she cannot let go of her daughter.

 

The game takes place in a building with four floors and a roof. The building symbolizes the mother's mind with each floor representing a stage of grief, with the roof symbolizing 'Acceptance', the final stage.

 

Based on Kubler-Ross model, grief comes in five stages:

Denial, Anger, Bargaining, Depression and Acceptance.

 

With each floor, comes a set of challenges which are fitting for that stage of grief, crafted to give the playerthe same emotions and dilemmas a real person might feel.

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